It looks like a fair few people have been stumped, but the mod's creator timotimotimo or someone who's already got it working is responding to most queries. Samuel is a long-time PC Gamer freelancer who loves RPGs and making long lists of games he'll never have time to play. You can find him on the floor, struggling under the weight of his Steam backlog. Audio player loading….
Samuel Horti. Liu says the game, despite being "competitively priced", won't be skimping on the graphical detail. We don't want to lose players because they can't play the game. What you might be concerned about is the lack of any single-player element The tutorial level will, currently, teach you the game in the absence of any other players or bots. Mind you, bots won't feature in the final version of the game either.
Everything else you'd expect from a Battlefield game is present and correct -cars, planes, boats, explosions and so on. It's just all been streamlined to make it less complicated.
For example, there are now only three character classes -rifleman, soldier and scout. Engineering and anti-tank abilities have been shifted over to the rifleman and soldier classes, while the scout now has demolitions duties to perform. There's also no medic, because of the regenerative health system. Which is kind of sad, because I always liked trying to kill people with my defibrillators. Browse games Game Portals. Battlefield Install Game.
Click the "Install Game" button to initiate the file download and get compact download launcher. The default game play mode, Conquest, centers on the capture and control of control points; once a team captures a control point, its members can respawn from it. When a team loses control of all their control points, they cannot respawn. And if no one is alive, the team with no «spawn» points loses. Games are composed of rounds. A team wins the round when the other team runs out of tickets.
A team loses tickets when its members are killed, but also when the other team holds a certain number of the capture points on the map typically when a team holds the majority of the capture points. Therefore, sometimes the winning team must hunt down straggling or hiding enemy forces at the end of a round. Spawn tickets also play a vital role in the success of both teams.
Every time a player on a team dies and respawns, his team loses one ticket. Every team starts each round with between and tickets, depending on the team's role e. Teams also gradually lose tickets depending on how many spawn points they control. As a general rule, the fewer spawn points controlled by a team, the more tickets they lose.
For a team of 32 on a 64 player map, with tickets, this means a little less than 5 re spawns or deaths on average for every player if they hold their starting spawn points.
The player can choose to play as either the Allied team or the Axis team. Regardless of which nation is chosen by the player, there are five different roles of infantry that the player can assume the role: Scout, Assault, Medic, Anti-tank, and Engineer. Each role has its own strength and weakness. For example, the scout role has long-range surveillance, high stopping power and the ability to provide spotting for artillery shelling against an enemy position unlike other games with a similar feature, other player characters must also supply the artillery fire ; however, the sniper rifle is not designed to be used in close-quarter combat and players frequently treat this role as just a plain sniper role by not providing spotting for artillery.
Assault is the standard role, and provides very aggressive firepower. The Anti-tank role specializes against vehicles and tanks, but their main weapon is inaccurate against enemy infantry.
The Medic role has the ability to heal himself and other players , but his sub-machine gun has less stopping power than the Assault's weapons. The Engineer has the ability to repair damaged vehicles and stationary weapons, and they also have the ability to deploy explosives, which are highly effective against both enemy infantry and vehicles, and land mines, which destroy enemy vehicles on contact.
Battlefield was built on the formula of the less successful Codename Eagle video game, set in an alternate history World War I. It featured single and multiplayer modes.
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