This game is long, challenging and most of all a fun experience. I think Studios did a great job in creating a realistic environment. It is almost like you are playing your own interactive movie. While the controls may seem a bit overwhelming at first, stick it out because it will pay off in the long run. This game is highly recommended, so check it out. With one of the stranger names in gaming as of late rivaled only by Eggs of Steel and Irritating Stick , Syphon Filter comes to us from Eidetic and Studios.
Obviously, this is a bad thing. So, as Gabe, your job is to make your way through a variety of levels, each with its own real-life look e. So far, the story is quite interesting and is weaved into the levels rather well, thanks to CG cinematics, above-average voice work and large, well thought-out stages.
Some levels have you chasing an enemy down subway tunnels, with trains going both ways right next to you. One wrong step, or a misjudged roll and you're dead. Another level has you following a major player in the game's plot through a museum.
But if you get too close, or pull out your weapon, his guards will be alerted and your mission will be a failure. Weapon-wise, Syphon Filter isn't lacking, but it's obvious the game's emphasis is on strategy and not carnage. Nonetheless, you'll find a variety of weapons, ranging from your standard 9mm with silencer to a deadly Assault Rifle, among many others.
You may remember the developer of this one and their work on another game from the past. If not, let us refresh your memory. But don't worry-even this beta version of Syphon Filter is leaps and bounds better than the finished Bubsy 3D, and might even end up being a keeper when it's completed the Review Crew will let you know soon.
Please note: This preview is more of an update, showing you new pictures and such. For another preview of Syphon Filter with more detailed info concerning the game, its story line and how it plays , check in the December issue.
I'm sure many of you are anxiously awaiting to find out what scores we gave this game, especially considering Studios' recent track record. Well, to be honest I'm going back and forth on Syphon Filter even now as I write this review. It has several minor but annoying graphical and control glitches, in addition to several examples of cheap deaths.
But then on the other hand there are some original areas in many of the game's levels, and an interesting plot twist or two that get you wrapped up in the game's intriguing story. Then I realize Syphon Filter can actually stand on its own two legs without having to rely too heavily on the hype caused by MGS.
There are enough cool areas and well-executed ideas in Syphon Filter to pull this out of what could've easily been a nose-dive right into mediocrity. I give Eidetic a lot of credit. It couldn't have been easy to make a game like this--especially considering that it's out not too long after the monumental Metal Gear which I own but never formally reviewed.
So if you can overlook the minor problems I've mentioned, you should find you've purchased yourself a nice little title. It's certainly more interesting than most people thought it was going to be. I would buy it. At some point this probably seemed like a really good idea. The covert military theme has a lot of Metal Gear about it at first glance, but unfortunately the gameplay is nothing like what you'd expect.
Imagine Duke: TTK without the good bits and you're pretty much there. Throw in some appallingly oversensitive controls and an equally oversimplified combat system and you have yourself a fairly mediocre experience. It's easy to dismiss it on some merits--one-speed running, no jumping, some goofy-looking animation, etc. Syphon Filter takes a lot of cool Metal Gear Solid-inspired ideas and crams them into a slick package. It delivers a great story line; lots of weapons; realistic, highly interactive environments; and a rewarding emphasis on stealth and sniping.
The only major downfall is the control. It just isn't precise enough for a game that requires so much aiming and sneaking. You'll need patience to get used to your character's quirky motion. Admit it: Golden-Eye always looked cool to all you PlayStation owners. Luckily, Syphon Filter might just save your day with its promising espionage-themed action.
Yeah, the game's name is pretty feeble, but the premise seems charged with adrenaline: You play as a secret agent battling terrorists intent on attacking the U. The combat-intensive gameplay goes down in a third-person view, but you can also switch to a slick sniper view, replete with green night vision.
Armed from a selection of plus weapons and equipped with cool toys like a silencer and a flashlight, you save the day in missions set in subways, military bases, and elsewhere.
If this hot prospect lives up to its potential, you'll finally be able to get over that GoldenEye envy. In the never-ending battle over which system rules, PlayStation gamers may finally have an answer for N64 owners who wave the smash hit GoldenEye in their face: Syphon Filter.
Okay, so the name doesn't have even close to the same ring, but the gameplay has the guts and the graphics have the glory to be tagged as the PlayStation's answer to GoldenEye. Syphon Filter's set to strafe shelves in February with what will likely be the best third-person action game on the PlayStation. What about Metal Gear Solid? Syphon Filter will be pretty different focusing more on run-n-gun bat-des and less on stealthy adventuring.
The 75 percent preview version we played was on track with the style of a big-budget action flick and the right combo of smarts and gunplay.
Three months before its release. Syphon filter had the makings of a surefire hit. Like most good games. Syphon filter will begin with a compelling story. When work started on the game back in January , Ebola virus scares were as huge as X-Frles conspiracy theories.
Both influences echo throughout the tale of Gabe Logan, a counterterrorist operative for the mysterious Agency, who's tasked with taking down terrorists bent on unleashing a viral plague in the U. As Gabe takes names and kicks butts, it will gradually become clear that larger forces are at work.. So what's a "syphon filter," anyway?
We tied it into the back story, though. Its the name of the virus that Gabe must prevent the terrorists from releasing. Syphon Filters gritty one-player-only gameplay should breathe life into its cool story line with an action-heavy focus that will evoke the excitement of playing as a commando. Most of Gabe's problems will be solved with the right ammo and the skills to survive the gunfight, though you'll definitely need to dust off your gray matter now and then.
The missions will usually dish out intense gun battles, accompanied by objectives like assassinating key figures, providing covering fire for bomb squads, and so on. But, as with Gabe's Agency, things will never be what they seem. Lian Xing, Gabe's partner and mission controller, will often radio in with sudden changes in the plan, including new tasks and new threats. So surprises take place.
Of course, they're scripted, but it feels like they're happening partly as a result of what you're doing. Gabe's no Duke Nukem , though, and that means stealth will often be crucial to success. While it won't be nearly as central to the game as it is to Metal Gear Solid, sneaking past terrorists and using silenced weapons will sometimes be the only way to survive.
Each level is a laborious exercise of trial-and-error, where you constantly learn things the hard way. And to up the difficulty, enemies can now perform head shots with uncanny accuracy, be it in pitch-black fog, or from rooftops against a running target. That's not gameplay, that's frustration. You don't understand how it breaks my heart. SF2 looks like SF, but it's only a hollow shell of its former self.
It's not that Syphon Filter 2 is a bad action game. It's just a bad sequel to the excellent original. Cheap death lurks everywhere. Enemies score headshots on you before you even know they were there. Baddies toss grenades all around your position.
Stealth missions screech to a halt every time you're caught. The numerous checkpoints help, since you don't have to cover too much old ground when you mess up, but expect major frustration. The story of Syphon Filter 2 could be extremely cool.
It would actually be quite fantastic if it didn't have the game associated with it. All the tedious running around and shooting stuff does very little to further the pace of the story. Sequels should, as a rule, improve on their predecessors, but SF2 while more "epic" than the original is a far more linear and tedious affair.
It's harsh too Having never played the first game, I didn't know what to expect. I'd heard plenty about how good the first game was. What I found was an incredibly frustrating action game.
Syphon Filter 2 was released in and is a direct sequel to Syphon Filter. It picked up where the first game ended with Gabriel Logan leaving Kazakhstan. Syphon Filter 2 is a third-person shooter stealth video game developed by Eidetic and published by Studios for PlayStation.
However, finding the right PC gaming controller can take your games to the next level for an experience. Computers make life so much easier, and there are plenty of programs out there to help you do almost anything you want. The problem is some software is far too expensive. Tip: Saving games on an emulator functions a little differently. The integrated save system will not save your progress.
You can save your progress in whatever point you like within the game, not only on the official checkpoints offered by the game. Home Emulators Platforms Games. The game's plot picks up immediately after where the previous Syphon Filter ended.
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